#pragma warning disable 108 // new keyword hiding
#pragma warning disable 114 // new keyword hiding
namespace Windows.UI.Xaml.Input
{
	#if false || false || false || false || false
	#if false || false || false || false || false
	[global::Uno.NotImplemented]
	#endif
	public   enum ManipulationModes 
	{
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.None
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.TranslateX
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.TranslateY
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.TranslateRailsX
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.TranslateRailsY
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.Rotate
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.Scale
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.TranslateInertia
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.RotateInertia
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.ScaleInertia
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.All
		// Skipping already declared field Windows.UI.Xaml.Input.ManipulationModes.System
	}
	#endif
}
